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Evaluating surface reconstruction meshes without ground truthing
Fein-Ashley, Jacob
Fein-Ashley, Jacob
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2022-10
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Abstract
Creating surface reconstructions from point clouds is common in computer graphics, vision, and video games. The most common way to evaluate the quality of surface reconstruction is to compare it to a ground truth mesh. However, this is not always possible. A novel method for evaluating surface reconstructions without ground truthing using simple computational geometry will be examined.
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